Thursday, June 22, 2017

First Game with Issodon/Atrapos

So my Templar friend and I did a Power 70 game.

I took:
  • Captain with Relic plade and combi plas
  • 10 sniper scouts with camo and a ML
  • 5 bolter scouts with a HB
  • LSS
  • 10 Tacs with a combi plas, plas, and grav cannon
  • Rhino
  • Knight Crusader with RFBC
He Took:
  • High Marshall
  • Crusade squad loaded for CC
  • LRC
  • Stormtalon
  • Knight Paladin
We did the Search and Destroy deployment and Retrieval mission. I wont do a play by play but LRs soak up serious damage. Knights RFBC can be puny or hilariously dangerous. Stormtalons are scary with twin assault cannons. Using rhinos to ram LRs is hilarious and effective. The new movement values are pretty cool. Contemptors are really fast.

Nusquam, on 31 May 2017 - 10:56 PM, said:Also more on the cover thing, units only get cover if they are all entirely on or in terrain. Not if they obscured by it, or if one model is out of it. Only in optional terrain rules do only vehicles and monsters get cover by being obscured. Infantry never get cover by being obscured unless they are withing 1" of a barricade that separates them from the shooter. That's pretty weird.

Also I really don't like the new cover system.

I also want to invest in some assassins as well. Eversors assaulting from 9.01" for 3d6"(+"1") turn one is scary. Vindicares are going to mulch characters.

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